Profile
I am an artist and educator who feels that a strong grasp of drawing, painting, and design principles allows for creative freedom. As a concept artist I worked in a team environment designing characters, environments, and props for a variety of projects. As an educator I guide my students through the foundations of picture making so they can combine technique and design with conceptual motivations to make the work they envision.
Experience
Instructor, Brainstorm Academy Inland, Rancho Cucamonga, CA, Fall 2019
- Teaching a perspective bootcamp accurately constructing geometric and organic shapes.
Adjunct Faculty, Cal State Long Beach, Long Beach, CA, Jan-Dec 2016, Aug 2018-Present
- Teaching Foundation Figure Drawing focusing on solid drawing, construction, anatomy, and self expression.
Adjunct Faculty, Golden West College, Huntington Beach, CA, 2014-Present
- Teaching Beginning Drawing with an emphasis on construction, rendering, composition, and self expression.
Contract Artist, Silicon Beach Media, Los Angeles, CA, 2014
- Creating concept art and in-game elements employing different styles and motifs for web and phone based games.
Adjunct Faculty, Laguna College of Art and Design, Laguna Beach, CA, 2013-2015
- Teaching Figure Drawing for Animation with an emphasis on anatomy, construction, silhouette, movement, and expressive gestures.
- Teaching Figure and Portrait Drawing/Painting for Game Art, emphasizing construction, anatomy, proportion, and color theory with water based pigments.
- Teaching Concept SketchBook Ideation for Game Art emphasizing the process of ideation and iterative designs, design principals, and narrative based creations.
Associate Faculty, Mt. San Jacinto College; San Jacinto, CA, 2013-Present
- Teaching Art Appreciation covering basic principals of art and art history from Paleolithic to Postmodernism.
- Teaching Beginning Drawing with an emphasis on construction, rendering, composition, and self expression.
Adjunct Faculty, Mt. San Antonio College; Walnut, CA, 2009- Present
- Teaching 2D Design emphasizing creative problem solving, design elements and principles, and gestalt.
- Teaching Graphic Design 1 emphasizing creative problem solving, basics of draftsmanship, and 2D principles of design.
- Teaching Life drawing focusing on solid drawing, construction, and anatomy.
- Teaching Conceptual Illustration emphasizing contemporary illustration and fine art, the process of creative problem solving, and using mixed media to make unique works of art.
- Teaching Beginning Drawing with an emphasis on construction, rendering, composition, and self expression.
- Teaching Perspective to animation and illustration students, covering 1, 2 ,and 3 point perspective, incline/decline planes, reflections, and shadows.
- Co-teacher Art, Artists, and Society, a gallery design and exhibition course introducing principals of art and basic elements of art.
Concept Artist, Outbreak Entertainment; San Diego, CA, 2012
- Designed characters and environments iPhone style video games.
Instructor, California State University Fullerton; Fullerton, CA, 2010-2012
- Teaching Beginning Life drawing focusing on solid drawing, construction, and anatomy.
- Teaching Beginning Painting emphasizing a strong understanding of value, color theory and application, and conceptual possibilities.
Concept Artist, Crazy Pixel Productions; Irvine, CA, 2007-2008
- Designed characters, environments, props and vehicles for video games and short films which encompassed a variety of styles.
- Painted and applied custom textures using 3d Studio Max.
- Designed U.I. and game play for web based games.
Exhibitions
“Scrupulum,” CSUF; Fullerton, Ca, October 2012
- My Masters of Fine Art Thesis Exhibition showcasing oil paintings that discuss the conflicts that can arise between sexuality and religion.
“The Road Ahead,” CSUF; Fullerton, CA, September-October 2012
- A group show showcasing works that were foundational in moving artists into new directions.
“Gothic,” Orange County Center for Contemporary Art (OCCCA); Santa Ana, CA, Mar-Apr 2012.
- A curated group show of focusing on work of a dark or “Gothic” nature.
“The Body Through Absence/Presence,” CSUF; Fullerton, CA, March 2012
- A group show consisting of Cal State Fullerton Drawing and Painting MFA students.
“Life Minus Chroma,” CSUF; Fullerton, CA, November 2011
- A curated group show of focusing on monochromatic work.
“Group,” Phantom Gallery; Santa Ana, Ca, October, 2011
- A phantom gallery group show of ranging styles and mediums.
Netherworld; San Clemente, Ca, October 2009
- A group show of animation industry professionals focusing on the theme “Netherworlds”.
“Intimacy on Paper,” Mt. San Antonio College; Walnut, Ca, September 2009
- A group show of illustration and animation professionals focusing on personal sketchbook explorations.
Education
- MFA Drawing and Painting, California State University Fullerton, Fullerton, CA, 2012.
- BFA Animation, Summa Cum Laude, Laguna College of Art and Design, Laguna Beach, CA, 2007.
- AS Animation, Mt. San Antonio College, Walnut, CA, 2004.